I second your idea about "bonding with people who are already bonded with the idea".
For the longest time, one of the things on my bucket list was to learn/make a game (with no prior experience before). During the last three years, I've started/restarted on my own but to no avail.
Two months ago, I joined an incubator for new game-makers and just being around so many supportive mentors (and other newbies who were creating games) pushed me to actually focus in on an engine, focus in on one idea and actually make significant progress in making my first game. I'm now about 80% complete with my game.
Guess I just needed a little push, a little encouragement and some accountability to finish something I've started so many times before!
For the longest time, one of the things on my bucket list was to learn/make a game (with no prior experience before). During the last three years, I've started/restarted on my own but to no avail.
Two months ago, I joined an incubator for new game-makers and just being around so many supportive mentors (and other newbies who were creating games) pushed me to actually focus in on an engine, focus in on one idea and actually make significant progress in making my first game. I'm now about 80% complete with my game.
Guess I just needed a little push, a little encouragement and some accountability to finish something I've started so many times before!