Petr Leontev | 3D Engineer & Solutions Architect (Realtime Game Engines)
I am the best at 0-1 and greenfield projects in 3D domains. I previously delivered:
* Data-driven visualization pipeline for home interiors (Unreal Engine, Typescript)
* Digital twin simulation framework for shaving razors (Unreal Engine, Machine Learning)
* Video streaming with transparency support (alpha channel) for low power XR devices (Unreal, Unity)
Petr Leontev | 3D Engineer & Solutions Architect (Realtime Game Engines)
I am the best at 0-1 and greenfield projects in 3D domains. I previously delivered: * Data-driven visualization pipeline for home interiors (Unreal Engine, Typescript) * Digital twin simulation framework for shaving razors (Unreal Engine, Machine Learning) * Video streaming with transparency support (alpha channel) for low power XR devices (Unreal, Unity)
Tech stack: Unreal Engine 4/5, C/C++, Python, Node.js (React, Typescript), AWS EC2, DirectX 11/12, VCS (Perforce, Git, Plastic), CI/CD (Jenkins CaSC, Teamcity), Windows/Linux, Docker
Focus: Solution architecture, 3D Tools development, Plugins, SDKs, Integrations, R&D, Prototyping, 3D Visualizations, Cloud Rendering, Realtime Content streaming, Data driven pipelines, Geometry&Texture processing, Algorithms, Data Structures, CPU/GPU framerate optimization, Multithreading techniques
Familiar: C#, Rust, SQL & NoSQL Databases, Linux, DCC tools (Houdini/Maya/Blender), Nvidia Omniverse (Python), WebGPU, fastai (Deep Learning)
I can help you to build next product!
Email: leontev.petr@gmail.com
LinkedIn: https://www.linkedin.com/feed/ Github: github.com/RaiaN Tech blog: peterleontev.com