They even did a big demo shot showing the same frame being rendered in multiple different editors all creating the same consistent result and matching. All of it was said to be due to OpenUSD standardizing how a scene is defined, animated, and rendered.
Source: https://www.youtube.com/watch?v=Z2VBKerS63A
They even did a big demo shot showing the same frame being rendered in multiple different editors all creating the same consistent result and matching. All of it was said to be due to OpenUSD standardizing how a scene is defined, animated, and rendered.
Probably just a bunch of marketing buzz though.