I'd interpret to mean that borrow checking for example can to be explicitly demanded in rust code, whereas in assembly a lot of the safety is manually assured and often enough only implicitly in the code.
> > Think of RollerCoaster Tycoon being written almost entirely in assembly in '99 by a single programmer. You'd have plenty of incentive for implicit standards
On the other hand you could say that it's the rust compiler source that is rather explicit about the mechanics and the game code would be explicit only by extension.
> > Think of RollerCoaster Tycoon being written almost entirely in assembly in '99 by a single programmer. You'd have plenty of incentive for implicit standards
On the other hand you could say that it's the rust compiler source that is rather explicit about the mechanics and the game code would be explicit only by extension.