Hacker Newsnew | past | comments | ask | show | jobs | submit | bogdanoff_2's commentslogin

Since you're very active with the commenting, what would you say is your definition of "bubble"?


Cyclical speculative investment.

All investment is kind of speculative: you're betting on the future, but typically for a reason.

A bubble, IMO, is what emerges when lots of people bet on the future purely because they see others betting on the future. People often don't realise they're doing it, like the people building AI SaaS apps. They think they're going to get rich because they think everyone is using the bubble tech.

Most of the apps are rubbish and could be implemented with something other than AI, same as a lot of crypto apps or dotcom websites in the bubble periods.

They look like they're useful in the bubble, because they're getting regular customers (as everyone comes in to try this newfangled AI/Crypto/dotcom tech) but once everyone's tried it, the only people who come back are the ones with the actual use for it, and there's never enough use to support the hype created in bubbles.


Hi. I haven't added a daily level to Unflip yet, but I created a Weekly level.


Ok, there's a daily now as well


As the author said: "Our sense that something is weird is often accurate, but our stories about precisely what the weirdness represents are often way, way off." It might have been better to start off with the general impression you had.


All the sound is purely from the vibration of your phone!


What sounds?


You said ASMR, I thought you meant the auditory phenomenon.


Good point. I definitely need to work on the progression.


Yeah, it's my plan to implement daily levels, as well as weekly levels.

I was thinking of making weekly levels be very big (like 12x12) where I don't know what the par is myself, and have it be a challenge to see who in the community can figure out a way to get the lowest number of moves.

And daily levels would probably be more similar to the regular levels.


Thanks for replying. Since you're considering bigger levels, maybe three daily levels: easy / medium / hard.

On my games I usually go with five levels [1], in different tabs that can be solved concurrently, from very easy to very hard. People seem to enjoy the progression.

[1]: https://www.zebrapuzzles.com


Interesting. It is very similar.

It took me a while to get past the instruction screen (I needed to press space, then "E" for english, then press escape) Now I can't seem to figure out the controls for the actual game.


The way I thought of it was 0=white 1=black. I used the term XOR when posting on hacker news because I thought people here might have an intuition about the kind of patterns it could form in 2D


I have the intuition, I understood what you meant. but I still think it's an error.


I like your puzzle game. Yeah, it did take me a bit to understand initially. I wonder, do you generate the daily levels automatically?


Glad you enjoyed it. Yeah, the daily levels are algorithmic with an RNG seeded with the date.

Took ages to find an algorithm that produces mostly interesting puzzles in the goldilocks difficulty zone.


Ah, yes, the single-pixel level.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: